Those games, historically, used a variety of tricks to avoid the need
for a fully general 3D system like OpenGL which would have been beyond
consumer computers of the time. Are you looking to imitate the
resulting look of the vintage games, or just make a simple 3D game
with modern tools?

On Fri, Nov 27, 2009 at 2:52 PM, Ian Mallett <[email protected]> wrote:
> Most likely using OpenGL.
>

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