Those games, historically, used a variety of tricks to avoid the need for a fully general 3D system like OpenGL which would have been beyond consumer computers of the time. Are you looking to imitate the resulting look of the vintage games, or just make a simple 3D game with modern tools?
On Fri, Nov 27, 2009 at 2:52 PM, Ian Mallett <[email protected]> wrote: > Most likely using OpenGL. >
