Look up how raycasters work, I've written a lot of them, you  can write one
in a few hours if you know how they work.
F. Permadi has a great tutorial.  I think there are a couple of them  on
pygame.org too.
Hope that helps,
-Luke

On Fri, Nov 27, 2009 at 4:03 PM, Yanom Mobis <[email protected]> wrote:

> How would I go about making an old style shooter, kinda like Wolfenstein 3d
> or Doom?
> Well, actually I've never played either, but I've seen screenshots.
>
>

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