Hi,

I think this has to do with SDL and xevents.  It's possible SDL can lose
events if they come in too fast.  Since it tries to prevent flooding of the
event queue.  Well it does for mouse events anyway.

I can't remember if they fixed/changed stuff for the recent 1.2.14
release... but it's worth trying out if you haven't already.

Also, maybe try out the 'xev' command - which prints x events.  Then you can
see if it is printing out all the events at the X level.
man xev


cu,

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