Thank you for telling me. As far as possible I just wanted to use the old
sprite code. What I thought I would do is try to build these as
enhancements, rather than replacements, to the existing sprite system, so
that they can be easily plugged in or out. In a few days, I will finish one
of the modules as an example.

Nikhil Murthy

On Tue, Mar 2, 2010 at 12:50 PM, René Dudfield <ren...@gmail.com> wrote:

> Hi,
>
> just a note... Jason M. Marshall has recently been working on the sprite
> code.  That doesn't stop you of course, just to note that he has been
> working on it.
>
> I think his plans are to complete the unit tests, and to work on
> optimisations.
>
> cheers,
>
>
>
>
> On Sun, Feb 28, 2010 at 7:20 PM, Nikhil Murthy <murthyn...@gmail.com>wrote:
>
>> I wish to take up improving the sprite and scene system of pygame, and the
>> following is my proposal.
>>
>> About Me:
>>
>> Name: Nikhil Murthy
>> E-mail address: murthynik...@yahoo.com, murthyn...@gmail.com
>> Time Zone: IST (GMT+5:30)
>> Preferred Language: English
>> Other Time Commitments: None
>> Pygame Experience:
>> - Prototypes for 6 different games, one of which won a prize.
>>
>> http://www.gamecareerguide.com/features/581/results_from_game_design_.php?page=1
>> Programming Experience:
>> - Summer internship with Dhruva, a Bangalore-based video game company.
>> - An economic simulation for a professor of my college
>> - The registration software of the Department of Controls of my college.
>>
>> About My Project:
>>
>> What I wish to do is improve the sprite and scene system of pygame. The
>> aims I wish to achieve are:
>> - Provide a highly flexible set of utilities for quickly making games with
>> pygame.
>> - Have every component be easy to remove and replace by a user written
>> module.
>>
>> To do this, I will make modules for the following basic components of
>> games:
>>
>> - Views: Parts of the screen which display different logical parts of the
>> game
>> - Game spaces: For collision detection.
>> - Game states: To keep track of the state of running of the game so as to
>> easily and reversibly alter state.
>> - Images: To make resources more natural to deal with and provide a common
>> base so that using a rabbyt back-end can be done without changing any game
>> code.
>>
>> These are the components I always felt to be lacking in pygame, and that I
>> feel will be of use in almost every game, so I would like to work on these.
>>
>> For each of these modules, I will:
>>
>> - Write and submit the implementation
>> - Test against a number of unit tests and as a component of a small game.
>> - Document every class and function.
>> - Present the test game as an example of best practices with the module.
>>
>> Nikhil Murthy
>>
>>
>> On Fri, Feb 26, 2010 at 3:13 AM, Marcus von Appen <m...@sysfault.org>wrote:
>>
>>> Hi,
>>>
>>> as you might have already seen, the Google Summer of Code 2010 is coming
>>> and the PSF will apply as mentoring organisation again this year.
>>> Taking up the ball, I think, it would be great to have another Google
>>> Summer of Code for Pygame.
>>>
>>> Since we had a good success with the last ones and all mentees did a
>>> great job so far, with lots of new stuff being contributed and quite
>>> some fun, it would be nice to participate again.
>>>
>>> I'll be definitely up for mentoring this year (with less time to spend,
>>> but even more motivation :-), though I personally would not want to have
>>> Pygame trying to apply as own organisation this year. We failed last
>>> year and Arc Riley from the PSF did a great job to manage anything for
>>> participating projects under the PSF umbrella.  It is more likely that
>>> we will participate successfully with the PSF, especially since we would
>>> have more time to manage the student's work, which otherwise would have
>>> to be spent on administering.
>>>
>>> Anyways, volunteers, students, interested mentors, core devs and anyone
>>> else, get ready, fasten your seat belt and bring up your own ideas to
>>> have another great coding season.
>>>
>>> Interested students can find the ideas page for pygame as well as more
>>> information regarding the summer of code in the pygame wiki:
>>>
>>>    http://pygame.org/wiki/gsoc2010ideas
>>>
>>> The ideas are only ideas, not guidelines to what will be accepted. If
>>> you have an own idea for Pygame, feel free to post it to the mailing
>>> list and let's discuss it.
>>>
>>> Regards
>>> Marcus
>>>
>>
>>
>

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