Thank you for telling me. As far as possible I just wanted to use the old sprite code. What I thought I would do is try to build these as enhancements, rather than replacements, to the existing sprite system, so that they can be easily plugged in or out. In a few days, I will finish one of the modules as an example.
Nikhil Murthy On Tue, Mar 2, 2010 at 12:50 PM, René Dudfield <ren...@gmail.com> wrote: > Hi, > > just a note... Jason M. Marshall has recently been working on the sprite > code. That doesn't stop you of course, just to note that he has been > working on it. > > I think his plans are to complete the unit tests, and to work on > optimisations. > > cheers, > > > > > On Sun, Feb 28, 2010 at 7:20 PM, Nikhil Murthy <murthyn...@gmail.com>wrote: > >> I wish to take up improving the sprite and scene system of pygame, and the >> following is my proposal. >> >> About Me: >> >> Name: Nikhil Murthy >> E-mail address: murthynik...@yahoo.com, murthyn...@gmail.com >> Time Zone: IST (GMT+5:30) >> Preferred Language: English >> Other Time Commitments: None >> Pygame Experience: >> - Prototypes for 6 different games, one of which won a prize. >> >> http://www.gamecareerguide.com/features/581/results_from_game_design_.php?page=1 >> Programming Experience: >> - Summer internship with Dhruva, a Bangalore-based video game company. >> - An economic simulation for a professor of my college >> - The registration software of the Department of Controls of my college. >> >> About My Project: >> >> What I wish to do is improve the sprite and scene system of pygame. The >> aims I wish to achieve are: >> - Provide a highly flexible set of utilities for quickly making games with >> pygame. >> - Have every component be easy to remove and replace by a user written >> module. >> >> To do this, I will make modules for the following basic components of >> games: >> >> - Views: Parts of the screen which display different logical parts of the >> game >> - Game spaces: For collision detection. >> - Game states: To keep track of the state of running of the game so as to >> easily and reversibly alter state. >> - Images: To make resources more natural to deal with and provide a common >> base so that using a rabbyt back-end can be done without changing any game >> code. >> >> These are the components I always felt to be lacking in pygame, and that I >> feel will be of use in almost every game, so I would like to work on these. >> >> For each of these modules, I will: >> >> - Write and submit the implementation >> - Test against a number of unit tests and as a component of a small game. >> - Document every class and function. >> - Present the test game as an example of best practices with the module. >> >> Nikhil Murthy >> >> >> On Fri, Feb 26, 2010 at 3:13 AM, Marcus von Appen <m...@sysfault.org>wrote: >> >>> Hi, >>> >>> as you might have already seen, the Google Summer of Code 2010 is coming >>> and the PSF will apply as mentoring organisation again this year. >>> Taking up the ball, I think, it would be great to have another Google >>> Summer of Code for Pygame. >>> >>> Since we had a good success with the last ones and all mentees did a >>> great job so far, with lots of new stuff being contributed and quite >>> some fun, it would be nice to participate again. >>> >>> I'll be definitely up for mentoring this year (with less time to spend, >>> but even more motivation :-), though I personally would not want to have >>> Pygame trying to apply as own organisation this year. We failed last >>> year and Arc Riley from the PSF did a great job to manage anything for >>> participating projects under the PSF umbrella. It is more likely that >>> we will participate successfully with the PSF, especially since we would >>> have more time to manage the student's work, which otherwise would have >>> to be spent on administering. >>> >>> Anyways, volunteers, students, interested mentors, core devs and anyone >>> else, get ready, fasten your seat belt and bring up your own ideas to >>> have another great coding season. >>> >>> Interested students can find the ideas page for pygame as well as more >>> information regarding the summer of code in the pygame wiki: >>> >>> http://pygame.org/wiki/gsoc2010ideas >>> >>> The ideas are only ideas, not guidelines to what will be accepted. If >>> you have an own idea for Pygame, feel free to post it to the mailing >>> list and let's discuss it. >>> >>> Regards >>> Marcus >>> >> >> >