On Tue, Apr 27, 2010 at 7:42 AM, Dan Ross <d...@rosspixelworks.com> wrote: > Hi all- > > I'd like to provide a way for a user to enter their name before my game > enters it's main loop. > > I've created a way to do this with pgu but the game takes a large > performance hit. > > Basically, I'd like to have the game start, present a screen for the user > to enter their name, then move to the main game loop. >
I solved this by having a state variable in my game's mainclass, one that keeps track of where the game is. Thanks to sjbrown I have a very nice way of handling input so it was easy as pie! --- //Alex