Hello, I am developing a pretty sweet game, but, since I'm trying to make it an internet game, I came across a snag: I have no idea if its possible to make it an internet game! Sure you can create a "network game" that has the "possibility" of being played "online", but I'm talking about a master server connecting clients to servers so they can duke it out by the dozens.
Has anybody at all been able to make code that does any of these things reliably? Otherwise I'll have to re-rethink my developing... Maybe switch to the microsoft dev kit. Anyways... Thanks! Nathan Franck