On 5/21/10, Lenard Lindstrom <le...@telus.net> wrote: > Hi, > > Check the if statements in the checkForHotkey function in main.py. In > particular, look at the last else clause. Well, it was not doing anything anyway, so I commented it out. The error is now gone, but my ctrl-down is still acting very strangely, acting like I had hit alt-tab or another keystroke to switch focus out of the pygame window and into the window behind it. Very odd. Thanks; at least the video system is being initialized, though I do not quite follow what was going on. > > Lenard > > > Alex Hall wrote: >> On 5/21/10, Lenard Lindstrom <le...@telus.net> wrote: >> >>> Hi Alex and Jake, >>> >>> Passing the display surface around is not the problem. In fact it is >>> good style to keep a reference and pass it to other functions as an >>> argument. It lets you reuse those functions for other surfaces if you >>> want. I agree with Jake about seeing the complete program before >>> hazarding a guess. It could be something as trivial as calling >>> pygame.event.get() after pygame.quit(): >>> >> The zip file is at >> http://www.gateway2somewhere.com/bs.zip >> There is no dependency other than pyGame for now, except for in >> speech.py which relies on win32 extensions. You can safely replace >> every "from speech import speak" line with this method: >> def speak(text): >> pygame.display.set_caption(text) >> #end def >> to avoid any dependencies you do not have. >> I do not think I am calling quit too early. I call quit, but in an if >> statement that checks for the quit event or the escape key. >> > >
-- Have a great day, Alex (msg sent from GMail website) mehg...@gmail.com; http://www.facebook.com/mehgcap