hey, what sys u on?
print(fname) to find baddy font? On Tue, Mar 15, 2011 at 12:11 AM, Sean Wolfe <[email protected]> wrote: > Hey everybody, I'm trying to get pygame to render all the system > fonts, something like this: > ------ > yoffset = 10 > for fname in pygame.font.get_fonts(): > fn = pygame.font.SysFont(fname, 16) > screen.blit(fn.render(fname, False, [0,255,0]), [yoffset, 10]) > pygame.display.update() > yoffset += 20 > ----- > > It gets to two or three fonts and then hangs up and goes unresponsive; > I have to kill the process. > > Awhile back this was working for me, maybe on a different python > version. I'm on 2.6.4 right now. > > Any ideas why it would be hanging up after printing a few different fonts? >
