hey,

what sys u on?

print(fname) to find baddy font?

On Tue, Mar 15, 2011 at 12:11 AM, Sean Wolfe <[email protected]> wrote:

> Hey everybody, I'm trying to get pygame to render all the system
> fonts, something like this:
> ------
> yoffset = 10
> for fname in pygame.font.get_fonts():
>    fn = pygame.font.SysFont(fname, 16)
>    screen.blit(fn.render(fname, False, [0,255,0]), [yoffset, 10])
>    pygame.display.update()
>    yoffset += 20
> -----
>
> It gets to two or three fonts and then hangs up and goes unresponsive;
> I have to kill the process.
>
> Awhile back this was working for me, maybe on a different python
> version. I'm on 2.6.4 right now.
>
> Any ideas why it would be hanging up after printing a few different fonts?
>

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