Hello again,

have you heard anything about getting your game into their store?

cheers,


On Sat, May 21, 2011 at 6:03 PM, René Dudfield <ren...@gmail.com> wrote:

> Hey ya,
>
> On Sat, May 21, 2011 at 6:33 PM, Keith Nemitz <muse...@yahoo.com> wrote:
>
>>
>> I think I got it working, but there was a hang-up about the certificate I
>> used. Waiting for Apple's reply.
>>
>>
> awesome
>
> When I'm absolutely sure, I'll post my build process. It's pretty weird,
>> but it's short.
>>
>>
> Nice one, that would be very useful.  Please let me know if there's
> anything I can help with.
>
>
>
>> One thing, Pygame could stand to allow it's default dock icon to be
>> overridden. I don't mind it popping up during launch. Pygame deserves even
>> more recognition than that, but Apple is fucking picky about the stupidest
>> things.
>>
>>
>
> Yeah, for sure.  Is that in lib/macosx.py ?  A temporary fix would be to
> monkey patch that file to change this line:
>             default_icon_data = getResource('pygame_icon.tiff').read()
>
> I'm not sure what a proper fix would be yet though.  Very open to
> suggestions.
>
>
> cheers!
>

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