Hi,

yeah, you can create a pygame surface frombuffer.  pygame.image.frombuffer.
So if you have a python buffer like from ctypes or numpy, you can create a
Surface.

Will that work for you?


On Wed, Sep 14, 2011 at 5:58 PM, Scribble Master <scribble...@gmail.com>wrote:

> Hello all. I'm writing a linked library in C for use with Python, and I
> would like to move
> SDL Surfaces generated there into Pygame efficiently (Not a pixel-by-pixel
> conversion)
> Is there any way to point to the SDL Surface pixel data in a pointer from
> the linked library
> in a pygame Surface or to copy the data into a pointer passed from the
> pygame Surface to
> the linked library?
>

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