On Mon, Sep 19, 2011 at 11:13 AM, Christopher Night <cosmologi...@gmail.com>wrote:
> Hi, one of the players of my pyweek game got a memory leak that seems to > depend on the pygame version. We've reduced it to this script: > > import pygame > pygame.init() > x = pygame.Surface((1000, 1000), pygame.SRCALPHA) > while True: > a = pygame.surfarray.pixels3d(x) > > When I run it on Ubuntu with python 2.6.5 and pygame 1.9.1release, memory > stays fairly constant. When my player runs the script on Windows with python > 2.7 and pygame 1.9.2pre, memory usage climbs by about 30MB per second. I'm > trying to figure out whether anyone else can reproduce the leak, what's the > cause, and whether I can fix it or work around it. Hi, I cannot reproduce. >>> import pygame >>> pygame.ver '1.9.1release-svn2575' Thanks, Ian