On Thu, Sep 22, 2011 at 05:08:52PM -0300, Sean Wolfe wrote: > so my sprites are coming up on screen with a white background. I > loaded the sprites in my drawing program (paint.net) and removed the > white so that the only pixels are the character itself. However when I > save to .bmp format the white background comes back! > > A problem because I'm using various colors in the game background. > > Any ideas about what I'm doing wrong? I don't think it's a pygame > problem per se, but I figured somebody here might know the answer. > > thanks!
BMP format has no transparency. If you use BMP, then you have no choice but to use colorkey transparency. http://pygame.org/docs/ref/surface.html#Surface.set_colorkey But what you probably really want is to ise PNG format instead of BMP. PNG actually supports transparency. --- James Paige