No. Only X11, e.g. GNU/Linux (and I think Mac OS X is another example). If you really want to use toggle_fullscreen when the program is run on X11 without also sacrificing platform-independence, you could do something like:
fullscreen = not fullscreen if not pygame.display.toggle_fullscreen(): if fullscreen: window = pygame.display.set_mode(size, FULLSCREEN) else: window = pygame.display.set_mode(size) That's of course assuming that the most recent comment in the docs (from 12/30/2010) is right about what pygame.display.toggle_fullscreen returns. --- On Wed, 5/9/12, Bartosz Debski <bart...@debski.co.uk> wrote: > From: Bartosz Debski <bart...@debski.co.uk> > Subject: Re: [pygame] Resetting display > To: pygame-users@seul.org > Date: Wednesday, May 9, 2012, 11:31 AM > Well, i haven't tried to be honest > but will toggle_fullscreen work > under Windows ? > > On Tue, May 8, 2012 at 10:32 AM, Radomir Dopieralski > <pyg...@sheep.art.pl> > wrote: > > On Tue, May 8, 2012 at 11:12 AM, Bartosz Debski <bart...@debski.co.uk> > wrote: > >> toggle_fullscreen will work only under X11. > > > > I didn't know you could run pygame outside of X11. > > > > [...] > > > > -- > > Radomir Dopieralski >