Thanks Julian - handy for popping in my PyWeek game :-) On 9 May 2012 13:29, Julian Marchant <onp...@yahoo.com> wrote: > No. Only X11, e.g. GNU/Linux (and I think Mac OS X is another example). > > If you really want to use toggle_fullscreen when the program is run on X11 > without also sacrificing platform-independence, you could do something like: > > fullscreen = not fullscreen > if not pygame.display.toggle_fullscreen(): > if fullscreen: > window = pygame.display.set_mode(size, FULLSCREEN) > else: > window = pygame.display.set_mode(size) > > That's of course assuming that the most recent comment in the docs (from > 12/30/2010) is right about what pygame.display.toggle_fullscreen returns. > > --- On Wed, 5/9/12, Bartosz Debski <bart...@debski.co.uk> wrote: > >> From: Bartosz Debski <bart...@debski.co.uk> >> Subject: Re: [pygame] Resetting display >> To: pygame-users@seul.org >> Date: Wednesday, May 9, 2012, 11:31 AM >> Well, i haven't tried to be honest >> but will toggle_fullscreen work >> under Windows ? >> >> On Tue, May 8, 2012 at 10:32 AM, Radomir Dopieralski >> <pyg...@sheep.art.pl> >> wrote: >> > On Tue, May 8, 2012 at 11:12 AM, Bartosz Debski <bart...@debski.co.uk> >> wrote: >> >> toggle_fullscreen will work only under X11. >> > >> > I didn't know you could run pygame outside of X11. >> > >> > [...] >> > >> > -- >> > Radomir Dopieralski >>
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