It got quite quiet for the last months (year) around pgreloaded. Apologies to everyone who had expectations in it.
Since March I started over with moving on to SDL2, stopping the SDL1.2 rewrite completely, since I did not see any major benefits from it anymore. That said, pgreloaded is back on track with focusing on SDL2 and friends. It does not use any C code anymore, instead it makes heavy use of ctypes and hence is able to run with less implications on different Python implementations. Right now it offers bindings for - SDL2 (bleeding edge HG) - SDL2_image (bleeding edge HG) - SDL2_ttf (bleeding edge HG) - OpenAL (1.0+) Further features are: - simple component-oriented pattern system for core classes in graphics and audio - CPython 2.7 and 3.1+ support - PyPy 1.8+ support (with minor regressions) - IronPython 2.7.x support (with several regressions) - Public Domain/Zlib licensing for the code base The HG version ships with prebuilt DLLs for Win32 platforms (32 and 64-bit) and probably lots of dragons hidden inside the code. You can get your copy at http://code.google.com/p/pgreloaded/ If someone is interested in taking over the SDL1.2 pgreloaded code for maintenance and further code sharing and integration with Pygame, please let me know. Helping hands are welcome Marcus
pgpeqLwiCWD03.pgp
Description: PGP signature
