Hello! Those functions is well-know to me, I think that I made the wrong question. =P What I mean is methods like AABB, or others more efficient, that handles the problem of two objects colliding. In short terms, what happens to them when they collide.
Em quarta-feira, 27 de março de 2013 15h57min17s UTC-3, SeanSF escreveu: > > On Wed, Mar 27, 2013 at 11:49 AM, Vinícius Naves Castanheira > <[email protected] <javascript:>> wrote: > > What are the collision detection/handling systems implemented for pygame > and > > available out there? > > Hola! > > Check out the sprite module --> > http://pygame.org/docstest/ref/sprite.html > > Also you can group sprites for different functionality and detect > collisions between groups ... also in pygame.sprite . >
