Hello! Those functions is well-know to me, I think that I made the wrong 
question. =P
What I mean is methods like AABB, or others more efficient, that handles 
the problem of two objects colliding. 
In short terms, what happens to them when they collide.

Em quarta-feira, 27 de março de 2013 15h57min17s UTC-3, SeanSF escreveu:
>
> On Wed, Mar 27, 2013 at 11:49 AM, Vinícius Naves Castanheira 
> <[email protected] <javascript:>> wrote: 
> > What are the collision detection/handling systems implemented for pygame 
> and 
> > available out there? 
>
> Hola! 
>
> Check out the sprite module --> 
> http://pygame.org/docstest/ref/sprite.html 
>
> Also you can group sprites for different functionality and detect 
> collisions between groups ... also in pygame.sprite . 
>

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