Nay, the M should not be the M in Pygame. Replacing letters with objects is usually a bad idea, esp. when the letter isn't significant. I think Aikiman should try putting the controller in the Python's mouth. Also, I think the python (perhaps we should name him?) should look a little less intimidating. He's a lot more frightening when compared to the old one.
> -----Original Message----- > From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org] On > Behalf Of Lenard Lindstrom > Sent: Friday, October 04, 2013 11:07 PM > To: pygame-users@seul.org > Subject: Re: [pygame] Pygame "look and feel" > > Looks good. Maybe the game controller can be the M in Pygame. Also, a > matching icon is needed. > > Lenard Lindstrom > > On 13-10-04 12:45 AM, Aikiman wrote: > > For what its worth then here are a couple of designs of the logo. Im only > > throwing them up here because i've already done the work but if you are > > interested I can continue onward with colors, otherwise I can drop this no > > problems. Maybe its something for the future then. > > > > <http://pygame-users.25799.x6.nabble.com/file/n912/pygame1.jpg> > > > > > > > > -- > > View this message in context: http://pygame- > users.25799.x6.nabble.com/Pygame-look-and-feel-tp906p912.html > > Sent from the pygame-users mailing list archive at Nabble.com.