Learning how to program in python with pygame and could use a hand. I'm certain I'm doing a lot wrong.
Purpose of program. While running in the background... Press the '1' Key and it opens a file, takes the #, adds +1 to it, then writes the new number in the file over the old number. Press the '2' Key and it opens the file, and writes a 0 over the number in the file. Getting an error on line 19 while trying to modify a tutorial on something else to meet my needs. if event.key == pygame.K_1: AttributeError: event member not defined Here is the rest of the code. # Death Counter import pygame, sys import pygame.locals # Variables deathcount = float(0) pygame.init() BLACK = (0,0,0) WIDTH = 320 HEIGHT = 260 windowSurface = pygame.display.set_mode((WIDTH, HEIGHT), 0, 32) windowSurface.fill(BLACK) while True: events = pygame.event.get() for event in events: if event.key == pygame.K_1: with open("deathcounter.txt", "rt") as in_file: deathcount = in_file.read() deathcount = deathcount + 1 with open("deathcounter.txt", "wt") as out_file: out_file.write(deathcount) if event.key == pygame.K_2: deathcount = 0 with open("deathcounter.txt", "wt") as out_file: out_file.write(deathcount) pass if event.type == QUIT: pygame.quit() sys.exit() Thanks for your help =) -- View this message in context: http://pygame-users.25799.x6.nabble.com/Requesting-a-hand-with-a-simple-Death-Counter-tp1481.html Sent from the pygame-users mailing list archive at Nabble.com.