What is needed for PyPi are Python Wheels for OS X and Windows.


On Tue, May 12, 2015 at 10:47 PM, Lenard Lindstrom <le...@telus.net> wrote:

> Hi,
>
> I don't expect Pygame 1.9.2 is ready for beta testing. As for PyPi, what
> is needed to add it there?
>
> Lenard Lindstrom
>
> On 15-05-11 11:03 AM, diliup gabadamudalige wrote:
>
>> we are all waiting patiently....
>>
>> On Mon, May 11, 2015 at 4:19 PM, Florian Krause <
>> siebenhundertz...@gmail.com <mailto:siebenhundertz...@gmail.com>> wrote:
>>
>>     It is great to see that an new final release is on the way. Can
>>     this then please also be released on PyPi? Not having Pygame in
>>     PyPi at the moment is a big problem for every other package that
>>     relies on Pygame. I see that Windows wheels are already available
>>     on testpypi, so I really hope that soon PyPi proper also has
>>     wheels for Pygame. Any comment on this would also be appreciated.
>>
>>     Best,
>>     Florian
>>
>>
>>
>>     On Mon, Dec 15, 2014 at 7:27 PM, René Dudfield <ren...@gmail.com
>>     <mailto:ren...@gmail.com>> wrote:
>>
>>         Hi Lenard,
>>
>>         Seems to be a few issues with the freetype module. I made a
>>         list of them at the bottom of this issue.
>>
>> https://bitbucket.org/pygame/pygame/issue/228/freetype-unit-tests-fail-with-travis-ci
>>
>>         Are you able to help with these ones?
>>
>>         best,
>>
>>
>>         On Sun, Dec 14, 2014 at 7:58 PM, Lenard Lindstrom
>>         <le...@telus.net <mailto:le...@telus.net>> wrote:
>>
>>             I think we only need builds for Python 2.7 and 3.4.
>>
>>             Lenard
>>
>>             On 14-12-14 06:22 AM, René Dudfield wrote:
>>
>>                 Hi Lenard,
>>
>>                 I'm still not entirely sure the state of everything,
>>                 so can't really say if there's anything more you
>>                 should do. I'm still working through the issue tracker
>>                 and trying stuff out. Hopefully by the end of my day
>>                 today we will have a better idea. I'm going to be
>>                 marking everything I think we can avoid doing to the
>>                 milestone 1.9.3 in the issue tracker.
>>
>>                 Hopefully some windows and mac buildbots will help us
>>                 develop there, as well as let us all know what is
>>                 broken. I'll focus today on the buildbots too.
>>
>>                 best,
>>
>>
>>
>>                 On Sat, Dec 13, 2014 at 11:36 PM, Lenard Lindstrom
>>                 <le...@telus.net <mailto:le...@telus.net>
>>                 <mailto:le...@telus.net <mailto:le...@telus.net>>> wrote:
>>
>>                     Hi René,
>>
>>                     Great news. Anything more I should do? I got
>>                 distracted earlier
>>                     this year when, on the PyPy mailing list, I got
>>                 the impression
>>                     that new buffer support was of low priority,
>>                 making much of the
>>                     work I did on Pygame irrelevant to PyPy. But that
>>                 is my personal
>>                     interpretation, and may be entirely wrong. This is
>>                 something I
>>                     need to address with the PyPy developers, but can
>>                 wait until after
>>                     1.9.2 is released. The added new buffer support is
>>                 still relevant
>>                     to CPython.
>>
>>                     I am for doing one final push to get version 1.9.2
>>                 release worthy,
>>                     but won't add any new features. These can wait
>>                 until the basics of
>>                     the SDL2 version 2.0 are decided. For now I can
>>                 see more work on
>>                     the documentation, and looking at unit tests and bugs.
>>                     Unfortunately I cannot do much to help with the
>>                 Windows build, as
>>                     I only have XP i386 installed on my machine, and
>>                 little interest
>>                     in upgrading (I do have access to a Windows 7
>>                 machine, so maybe I
>>                     can do a final release build.)
>>
>>                     I think an end-of-January release date is
>>                 realistic. I will now go
>>                     to the bug tracker to see what is left to do.
>>
>>                     Lenard Lindstrom
>>
>>                     On 14-12-12 10:33 PM, René Dudfield wrote:
>>
>>                         Hi,
>>
>>                         I've been prodded by a bunch of people on
>>                 finally getting this
>>                         done. But requests from people in the UK using
>>                 it for teaching
>>                         are the main motivation. Yes, it's highly
>>                 unbelievable it will
>>                         actually happen this time... but who knows?
>>
>>                         1.9.2 release:
>>
>>                           *
>>
>> https://bitbucket.org/pygame/pygame/issue/107/pygame-192-release
>>                           *
>>
>> https://bitbucket.org/pygame/pygame/issues?milestone=1.9.2
>>
>>                         Debian python 3:
>>
>> https://bitbucket.org/pygame/pygame/issue/221/debian-python-3-package-for-192
>>                         OS X:
>>
>> https://bitbucket.org/pygame/pygame/issues?component=OS%20X
>>                         Windows:
>>                 https://bitbucket.org/pygame/pygame/issues?q=windows
>>
>>                         I'm working on it this weekend. I'll
>>                 concentrate on making
>>                         installation of what we have easier, but also
>>                 getting the
>>                         1.9.2 release out which is blocking a new
>>                 package in Debian.
>>
>>                         I'll be moving stuff I deem not critical for
>>                 the release into
>>                         having a 1.9.3 tag, rather than 1.9.2. I'll
>>                 eventually be
>>                         removing modules that are not stable and were
>>                 not in previous
>>                         releases. If they are blocking the release,
>>                 and no one can fix
>>                         them they will be removed.
>>
>>                         If anyone is around to help, there are a
>>                 mountain of tasks to
>>                         do. I'll be in #pygame on irc, the mailing
>>                 list, and in the
>>                         issue tracker. Also, if anyone is in Berlin
>>                 and wants to meet
>>                         up to hack on pygame, that would be great.
>>
>>
>>                         best,
>>
>>
>>
>>
>>
>>
>>
>>
>


-- 
www.fladd.de - Homepage of Florian Krause

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