There's an issue about that:
https://bitbucket.org/pygame/pygame/issues/174/pygame-20-the-sdl2-edition

The current thinking is that we might bless pygame_sdl2 as the recommended
SDL2 version of pygame, and try to share code where it's practical.

On 16 December 2016 at 17:16, Jake b <ninmonk...@gmail.com> wrote:

> I thought 2.0 was for when  pygame uses SDL 2.0
>
> On Tue, Dec 13, 2016 at 12:58 PM, DiliupG <dili...@gmail.com> wrote:
>
>> congratulations on this! LONG OVERDUE!
>>
>> next Pygame 2.0....
>>
>> Lets's skip the 1.9.3, 1.9.4, 1.9.agony-of-waiting, and jump straight to
>> the future!
>>
>> Congratulations to all involved once again!
>>
>> :)
>>
>> On Tue, Dec 13, 2016 at 7:32 PM, Thomas Kluyver <tak...@gmail.com> wrote:
>>
>>> We're pleased to announce the release of Pygame 1.9.2, available now
>>> from PyPI and Bitbucket. You can (probably) install it with:
>>>
>>>     pip install pygame
>>>
>>> The highlights of this version include Python 3 support, and pre-built
>>> wheel packages available on PyPI for major platforms, allowing convenient
>>> installation with pip. I'm not sure of all the other changes, but there's
>>> lots more detail in the WHATSNEW file in the source tree, or the commit
>>> history.
>>>
>>> If you run into problems, please check for and report issues at:
>>> https://bitbucket.org/pygame/pygame/issues?status=new&status=open
>>>
>>> We're already aware of an issue with the mixer_music_test crashing on
>>> Linux when installed from a wheel (issue 317).
>>>
>>> Thanks,
>>> Thomas
>>>
>>
>>
>>
>> --
>> Kalasuri Diliup Gabadamudalige
>>
>> https://dahamgatalu.wordpress.com/
>> http://soft.diliupg.com/
>> http://www.diliupg.com
>>
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>
>
> --
> Jake
>

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