On 17 December 2016 at 07:54, DiliupG <dili...@gmail.com> wrote:

> so does this mean we are stuck forever with 1.9.something and the old sdl
> library? :(


Well, if you want SDL2, you can use pygame_sdl2. ;-)

At the moment, I don't see any advantage to porting the pygame codebase to
SDL2, when pygame_sdl2 already exists. It seems like development energy
would be better spent improving compatibility, adding features to
pygame_sdl2, and helping the two projects to share code. If there's some
advantage to making another SDL2 port, we could look at that, but it sounds
like a lot of work, so a compelling reason would be needed.

In terms of version numbers, I could see the SDL1.2 based pygame making
releases like 1.10, 1.11, and so on. We'd probably avoid making 2.x because
of the potential for confusion.

Thomas

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