On 02/05/2007, at 9:29 AM, kabutor wrote:
> > I was loading some textures in a obj using pyglet and I get to this: > > ext/model/obj.py: surf = pygame.image.load(mtl['map_Kd']) > ext/model/obj.py: image = pygame.image.tostring(surf, > 'RGBA', 1) > > So i Think this pygame reference is wrong. > Yep, pretty much everything in pyglet/ext is far from complete, and shouldn't be used.. none of it will appear in pyglet 1.0. For now, I've replaced the OBJ loader with the one I wrote for delta-v, which doesn't require pygame and has several other improvements (the API is the same). > Second question, any svn mail list to get news on updates to svn? > http://groups.google.com/group/pyglet-commits Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
