On 02/05/2007, at 9:29 AM, kabutor wrote:

>
> I was loading some textures in a obj using pyglet and I get to this:
>
> ext/model/obj.py:            surf = pygame.image.load(mtl['map_Kd'])
> ext/model/obj.py:            image = pygame.image.tostring(surf,
> 'RGBA', 1)
>
> So i Think this pygame reference is wrong.
>

Yep, pretty much everything in pyglet/ext is far from complete, and  
shouldn't be used.. none of it will appear in pyglet 1.0.  For now,  
I've replaced the OBJ loader with the one I wrote for delta-v, which  
doesn't require pygame and has several other improvements (the API is  
the same).

> Second question, any svn mail list to get news on updates to svn?
>

http://groups.google.com/group/pyglet-commits

Alex.

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