Hi-
I just downloaded pyglet and am not familiar at all with OpenGL. I
tried various examples and looked at the code and am a bit confused by
multiple_windows.py and believe I found a bug - by comparing with the
code in opengl.py. As the code was written, it only displayed two
blank (white) windows. Here's how I changed it so that it did what I
assumed to be the desired behaviour:
# no change in code above while loop
while not (w1.has_exit or w2.has_exit):
dt = clock.tick()
r += 1
if r > 360: r = 0
w1.switch_to()
w1.dispatch_events()
setup() # added this
draw()
w1.flip()
w2.switch_to()
w2.dispatch_events()
setup() # added this
draw()
w2.flip()
########
1. Is this correct?
2. Have these examples been adapted from some newbie friendly
tutorials on OpenGL that I could refer to?
Cheers,
André
P.S. pyglet version 1.0alpha2 on a Mac with Python 2.5
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