Well, I guess I should have said.  I had a play around before posting
here and could not figure out how to do it.  Could you provide a
simple test case?

On Feb 12, 2:17 am, Txema Vicente <[EMAIL PROTECTED]> wrote:
> > I've been using pyglet with ImageGrid to place a number of animated 2D
> > sprites.  I want to now draw lines between them using OpenGL.  Can I
> > do this without having to first move my 2D sprites to OpenGL textured
> > quads (or similar?)  Is this possible?
>
> Yes.
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