Well, I guess I should have said. I had a play around before posting here and could not figure out how to do it. Could you provide a simple test case?
On Feb 12, 2:17 am, Txema Vicente <[EMAIL PROTECTED]> wrote: > > I've been using pyglet with ImageGrid to place a number of animated 2D > > sprites. I want to now draw lines between them using OpenGL. Can I > > do this without having to first move my 2D sprites to OpenGL textured > > quads (or similar?) Is this possible? > > Yes. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
