Subject: Re: Mixing 2D and 3D
> I thought my question was pretty specific.  Clearly I have a lot to
> learn.Other people will ask this question, let it be a lesson to
them.

Yes, let it be.Your question was very clear. You want to use openGL and you 
know there is a red book. Why does it not work? Give me a working example.

Really good people is not going to help you, they have better things to do 
for us, like good libraries and documentation. We don't want them to waste 
their time.

As opengl newbie, the most difficult part that I saw when I started few 
weeks ago is to find the geometry that I was trying to draw, so I supposed 
that you also had problems to understand the projection matrix.

I spend 2 hours to give you a fully working example, where you can find the 
difference between pyglet's "2D"(sure?) default view and 3D, and the line 
that you wanted to draw. All the opengl functions you need to know to start 
working.

Have you ever run the example?
--------------------------------

Don't worry, I hope this will help to other people in your position, but 
really interested in learning.
So is it, that I uploaded the code to the web.

> Thanks for your help guys.
>> Don't worry, we picked up on your sarcasm.
I did not, damn language lack. I'm a fool, I thought he was serious.


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