May be you need a glColor4f(1,1,1,1) after the last primitive you drew. ----- Original Message ----- From: "Jeff Hester" <[EMAIL PROTECTED]> To: "pyglet-users" <[email protected]> Sent: Wednesday, February 13, 2008 2:38 PM Subject: Discussion on 2d-drawing-primitives-module
> > This is great! Thanks for sharing. I'm running into a issue > (probably a bug in my brain). I'm trying to display an image (based > on the excellent image_display.py that's included with pyglet.) From > my code I'm just importing from primitives.py and trying to draw > objects on top of the image. I'm using default objects from the > "main" area of primitives.py. When I blit my background image with > the objects to the screen it is always tinted the same color as the > last primitive I drew and makes the whole window that color. I know > there is something simple I'm missing. Can someone please steer me on > the right path? Thank you greatly. > > > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.516 / Virus Database: 269.20.4/1275 - Release Date: > 12/02/2008 15:20 > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
