I've been pretty disappointed with the 2d drawing primitives that are
out there right now so I set about writing my own.  I wanted to
somewhat replicate pygame's functionality and have cleaner code which
was as well documented as pyglet.  So far I've implemented rect(),
circle(), ellipse(), line() and lines().  I still need to get around
to polygon() and arc(), but I would imagine I can finish those up this
weekend if anyone is interested.

Also, I'm not (yet) optimizing with display lists but I would imagine
the code could be modified to do that as well.

Let me know if anyone is interested.

--Patrick.

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