On 2/19/08, Drew Smathers <[EMAIL PROTECTED]> wrote: > And to Alex - if we > arrive at something sufficiently abstract and useful in any pyglet > application, would you be interested in putting this in pyglet core? I > imagine this would entail more work - e.g. a Mesh class in pyglet. If > there's not sufficient interest in the community, then I definitely don't > want to waste any effort.
Possibly/eventually. At the moment pyglet doesn't even dip its feet into providing 3D support, so an OBJ loader (+ mesh class) would be a little oddball. I think eventually pyglet will grow some sort of scenegraph though, at which time an OBJ loader would of course be integrated. (But I would expect to see said scenegraph stable in a 3rd party library first before integrating it). Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
