On 2/19/08, Drew Smathers <[EMAIL PROTECTED]> wrote:
> And to Alex - if we
> arrive at something sufficiently abstract and useful in any pyglet
> application, would you be interested in putting this in pyglet core?  I
> imagine this would entail more work - e.g. a Mesh class in pyglet.  If
> there's not sufficient interest in the community, then I definitely don't
> want to waste any effort.

Possibly/eventually.  At the moment pyglet doesn't even dip its feet
into providing 3D support, so an OBJ loader (+ mesh class) would be a
little oddball.  I think eventually pyglet will grow some sort of
scenegraph though, at which time an OBJ loader would of course be
integrated.  (But I would expect to see said scenegraph stable in a
3rd party library first before integrating it).

Alex.

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