On Mon, Mar 3, 2008 at 12:11 AM, Patrick Devine <[EMAIL PROTECTED]> wrote: > Hey Nathan, > > On my machine (a PowerBook G4) your circles game seems to have a > strange moire pattern inside of it. One thing you might want to take > a look at is trying a different blend source/destination/equation. > > I cooked up an interesting example from the Beginning OpenGL book last > night which I was mentioning on the list in an earlier post. To > change the source/destination and equation just press 's', 'd' and 'e' > respectively while the program is running.
Hmm. I haven't learned about different blend equations yet (I'm still [very slowly] going through the red book). I just wanted the transparency in my cursor .png file to work, and those calls were what was in some sample code on the pyglet.org site that had transparency working. I looked at your little program, but I really don't understand any of the parameters yet -- so...is there something simpler I could do to get transparency without producing odd patterns on G4's? ~ Nathan --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
