On Mon, Mar 3, 2008 at 12:11 AM, Patrick Devine <[EMAIL PROTECTED]> wrote:
> Hey Nathan,
>
>  On my machine (a PowerBook G4) your circles game seems to have a
>  strange moire pattern inside of it.  One thing you might want to take
>  a look at is trying  a different blend source/destination/equation.
>
>  I cooked up an interesting example from the Beginning OpenGL book last
>  night which I was mentioning on the list in an earlier post.  To
>  change the source/destination and equation just press 's', 'd' and 'e'
>  respectively while the program is running.

Hmm.  I haven't learned about different blend equations yet (I'm still
[very slowly] going through the red book).  I just wanted the
transparency in my cursor .png file to work, and those calls were what
was in some sample code on the pyglet.org site that had transparency
working.

I looked at your little program, but I really don't understand any of
the parameters yet -- so...is there something simpler I could do to
get transparency without producing odd patterns on G4's?

~ Nathan

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