On Sun, Mar 2, 2008 at 11:35 PM, Brian Fisher <[EMAIL PROTECTED]> wrote: > > In my experience most gfx cards (especially newer ones that support > msaa or fsaa) don't support glEnable(GL_POLYGON_SMOOTH) at all, in any > shape or form. I think the idea is that multisampling is the future of > anti-aliasing... and it is a standard feature now. I'd recommend > checking out the example Alex mentioned.
Ok, I added the multisampling config from examples/opengl.py like Alex said. That makes it look nice and smooth! Thanks! ~ Nathan --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
