On Sun, Mar 2, 2008 at 11:35 PM, Brian Fisher <[EMAIL PROTECTED]> wrote:
>
>  In my experience most gfx cards (especially newer ones that support
>  msaa or fsaa) don't support glEnable(GL_POLYGON_SMOOTH) at all, in any
>  shape or form. I think the idea is that multisampling is the future of
>  anti-aliasing... and it is a standard feature now. I'd recommend
>  checking out the example Alex mentioned.

Ok, I added the multisampling config from examples/opengl.py like Alex
said.  That makes it look nice and smooth!  Thanks!

~ Nathan

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