On Tue, Mar 4, 2008 at 7:26 PM, Nick Miller <[EMAIL PROTECTED]> wrote:
>
>  Hello,
>
>  This is my first post to this mailing list but I had a real quick question.
>
>  I found pyglet a few days ago and so far I really like using it. It's
>  much better than similar libraries I've seen like it. Anyway, I
>  attempted to compile the NeHe OpenGL ports with py2app. Everything went
>  fine except that the final .app size was around 14.5mb. And this was
>  only with a colored triangle and square. Is this normal or is there a
>  way around this?
>
>  Thanks,
>  Nick
>

Ahh, yes.  You can try solve your problem the good old fashion way.  A
binary search on the symptoms is what I suggest.  First try removing
the triangle and building your .app again.  If not significantly
smaller, put the triangle back and this time remove the square.  Build
the .app again.  Compare results.  Try removing both.  Otherwise you
can ask around here:
http://www.python.org/community/sigs/current/pythonmac-sig/

Cheerio!
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