So, related to my last post, I'm reading the 1.0->1.1 migration docs,
and am trying to see if using pyglet.app.run() will somehow make
twisted and pyglet play nicely again...but I can't figure out how to
integrate pyglet.app.run() in!
Before, I was subclassing a window, and coiterating a run() method on
the window object, like this:
class MyWindow(window.Window):
def run(self):
do_some_stuff_like_dispatching_updating_and_drawing()
yield 1
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