>From what I understand AVbin is used for video playback but also for image loading? I once made made a simple experiment with pyglet, displaying a simple image. Packed it with py2exe, sent to a friend and it complained of avbin not present in his computer. That kinda ruins pyglet for ARM, right?
On Oct 3, 1:14 pm, Laurens Simonis <[EMAIL PROTECTED]> wrote: > Hi! > > > Sorry for the n00bish question. I'm interested in developing with > > Pyglet for the soon-to-be Pandora handheld [1]. > > Pandora runs an ARM processor, so I'd like to know if it is possible > > to have pyglet in ARM with a bit of work. Since pyglet only depende on > > python and AVbin I think the problem might be with AVbin. Well, AVbin > > is a wrapper around ffmpeg, and ffmpeg works with ARM. Would it be > > hard to make AVbin support the ARM architecture as well? > > I want exactly the same, but I don't really mind not being able to use AVbin; > it > would be a pity if I had to port my stuff over to PyGame. > > I heard that it's not very likely, since Pyglet depends on opengl, and that is > included through something called c-types, which apparently does not support > something called closures on arm. And from what I understood, it's unlikely > that > closures are going to be supported on arm. > > What those closures are, however, I don't know :) Why are closures not > supported on ARM? > > Cheers! > > Laurens --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
