>From what I understand AVbin is used for video playback but also for
image loading? I once made made a simple experiment with pyglet,
displaying a simple image. Packed it with py2exe, sent to a friend and
it complained of avbin not present in his computer. That kinda ruins
pyglet for ARM, right?

On Oct 3, 1:14 pm, Laurens Simonis <[EMAIL PROTECTED]> wrote:
> Hi!
>
> > Sorry for the n00bish question. I'm interested in developing with
> > Pyglet for the soon-to-be Pandora handheld [1].
> > Pandora runs an ARM processor, so I'd like to know if it is possible
> > to have pyglet in ARM with a bit of work. Since pyglet only depende on
> > python and AVbin I think the problem might be with AVbin. Well, AVbin
> > is a wrapper around ffmpeg, and ffmpeg works with ARM. Would it be
> > hard to make AVbin support the ARM architecture as well?
>
> I want exactly the same, but I don't really mind not being able to use AVbin; 
> it
> would be a pity if I had to port my stuff over to PyGame.
>
> I heard that it's not very likely, since Pyglet depends on opengl, and that is
> included through something called c-types, which apparently does not support
> something called closures on arm. And from what I understood, it's unlikely 
> that
> closures are going to be supported on arm.
>
> What those closures are, however, I don't know :) Why are closures not
> supported on ARM?
>
> Cheers!
>
> Laurens
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