Yes, if ctypes is supported by ARM/linux then it is just a problem
with OpenGL. Since OpenGL ES is not an objective for pyglet (I
think? :P) maybe it is just a question of getting some kind of
translator from OpenGL to OpenGL ES.
This page http://www.unrealvoodoo.org/hiteck/projects/maemo/ has some
info on a project called glesport that aims to do this.

I really hope it will be possible in a near future to run pyglet on
the Pandora :) I'm about to start learning pyglet and the recent
joystick support improvements (pyglet-svn) are looking good.

Cheers,
Francisco

On Oct 5, 7:16 pm, infinite8s <[EMAIL PROTECTED]> wrote:
> Basically, to run pyglet on any architecture, you need OpenGL support
> and ctypes support (to call the native OpenGL library). I believe that
> ctypes has ARM support, so if the pandora runs linux, then it should
> be pretty easy to run pyglet.
>
> On Oct 3, 9:19 am, "Luke Paireepinart" <[EMAIL PROTECTED]> wrote:
>
> > Yay pandora!
> > We might have to do some work on ctypes to get it working.  :(
>
> > On Fri, Oct 3, 2008 at 7:44 AM, Laurens Simonis
>
> > <[EMAIL PROTECTED]> wrote:
>
> > > On Fri, Oct 03, 2008 at 05:37:29AM -0700, Francisco Costa wrote:
>
> > >> >From what I understand AVbin is used for video playback but also for
> > >> image loading? I once made made a simple experiment with pyglet,
> > >> displaying a simple image. Packed it with py2exe, sent to a friend and
> > >> it complained of avbin not present in his computer. That kinda ruins
> > >> pyglet for ARM, right?
>
> > > I run pyglet without AVbin, so it's definately not needed for everything.
>
> > > Cheers,
>
> > > laurens
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