I think you mean "Is there anything like this in Pyglet?" since comparing Python the language to a game implemented in a framework in a different language for particular Microsoft platforms is not possible, they're totally different things.
I don't know of anything comparable to this in Pyglet, but I have heard about others implementing tile engines and whatnot, search the mail archives for details. Pyglet is not a game framework like XNA is, it's a more general media api that can be used to make games among other things. That said, something like this could be built using pyglet, it just hasn't happened yet that I know of. -Casey On Tue, Nov 4, 2008 at 2:21 PM, Drozzy <[EMAIL PROTECTED]> wrote: > > http://creators.xna.com/en-US/starterkit/roleplayinggame > > These guys already have a basic game set and ready to go. It is too > bad that no such opengl/python tutorial exists today. > > What do you think? > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
