On Wed, Nov 5, 2008 at 11:44 PM, josch <[EMAIL PROTECTED]> wrote: > > Okay forget about it :( > > I now do a vertex_list.delete() when a list is no longer used and > Batch.add() when a new one is required. > Of course delete() and add() is much slower than resize() but on my > machine with limited vram it is even more costly to draw TextureGroups > that don't even show up anymore so overall i gain in speed by doing > this.
r2343 (trunk) adds support for zero-length vertex arrays. I'd appreciate you testing this, as I don't have any good test cases since nvidia's driver behaviour changed. You may need to disable audio for everything to work in trunk at the moment (there are lots of known issues). Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
