I'm trying to do some basic mouse selection of irregular size 2d-
objects (rectangular bounds checking isn't sufficient) so I've been
trying to figure out a way to get better collision detection in
pyglet.  I noticed that the SVN has an experimental directory with a
sprites.py file that contains a 'collide_list' function that looks
awfully useful for what I'm trying to do.  Does it work?  I'm going to
try it out anyway, but if it doesn't work I'd like to be sure it isn't
my rudimentary skills causing it to fail :)

I also noticed the scene2d ideas file, but it sounds like that isn't
implemented yet.

Thanks!

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