I am manufacturing procedural sound for my Pong example, and wanted to use
pyglet.media.procedural. I reallise that this module is probably in alpha,
since it is undocumented.
The basic modules seem to work fine, but I can't get them to play more than
once. If you run the following example, the sound will only play the first
time:
import pyglet
>
from pyglet.media import procedural
>
> p = procedural.Sine(0.1, 440)
#p = pyglet.media.load('ball.wav', streaming=False)
> def update(dt):
>
p.play()
>
> pyglet.clock.schedule_interval(update, 1.0)
>
> pyglet.app.run()
This example works fine if you load the wav file instead, and will play once
per second.
Is there an easy way to modify the ProceduralSource class to allow multiple
players?
- Tristam
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