By default, pyglet only redraws the window when an event occurs, or when a
time fires. To force pyglet to redraw at a fixed interval, schedule an
update function:

> def update(dt):

pass



pyglet.clock.schedule_interval(update, 1.0/60.0)


- Tristam

On Sun, Dec 21, 2008 at 2:04 PM, Silentpolygon <[email protected]>wrote:

>
> Hello everybody,
>
> I have a strange experience made with this code:
>
> import pyglet
> import time
>
> class ClockWindow(pyglet.window.Window):
>    def __init__(self):
>        super(ClockWindow, self).__init__()
>
>    def on_draw(self):
>        self.clear()
>        self.label = pyglet.text.Label(str(time.time()))
>        self.label.draw()
>
> window = ClockWindow()
> pyglet.app.run()
>
> The 'clock' is only running when i press a key and hold it. Is there
> somerthing wrong with the on_draw function? because normaly it should
> update the buffer on every frame automatically.
>
> >
>

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