Is there any way, using the Pyglet vertex lists/batches/groups
framework, to support "instancing" of vertex data? I'm talking about
the situation where I have a collection of geometry which I want to
render repeatedly, with different transformations, e.g. a 3d model. At
the moment, it seems that if I want multiple copies of the same
geometry, I need to create multiple identical vertex lists, which
seems rather wasteful, or to make multiple render calls, changing
parameters on the group each time, thereby complicating the rendering
process.

Am I missing something? It seems that ideally, there would be a way to
put the same geometry in a batch multiple times, using different
groups.

Martin

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