On Sat, Feb 28, 2009 at 4:58 PM, Alex Holkner <[email protected]>wrote:
>
> On Sun, Mar 1, 2009 at 7:38 AM, Tristam MacDonald <[email protected]>
> wrote:
> > I am trying to build my udevgames entry for Windows (Vista x64), and I
> can't
> > for the life of me get AVBin to work.
> > I first installed Pyglet and AVBin using the 1.1.2 pyglet installer, and
> > when that didn't give me AVBin, I built the newer pyglet revision from
> SVN,
> > and tried manually installing avbin.dll in both the folder with my python
> > script, and in C:\Windows\System32.
> > None of these did the trick - I still get the "AVBin is required to
> decode
> > compressed media" error. Anything special I need to do?
>
> Either of these should work, assuming you are using a 32-bit Python.


Ja, stock python 2.6 x86. All other aspects of pyglet appear to be working
fine.

Try importing pyglet.media.avbin manually for a more useful traceback.
>

That gives me the similarly useful 'ImportError: Library "avbin" not found'.
Where does the installer put avbin.dll? I can't seem to find it anywhere,
apart form the copy I installed in C:\Windows\System32\.

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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