On Sat, Feb 28, 2009 at 7:31 PM, Tristam MacDonald <[email protected]>wrote:

> On Sat, Feb 28, 2009 at 4:58 PM, Alex Holkner <[email protected]>wrote:
>>
>>  On Sun, Mar 1, 2009 at 7:38 AM, Tristam MacDonald <[email protected]>
>> wrote:
>> > I am trying to build my udevgames entry for Windows (Vista x64), and I
>> can't
>> > for the life of me get AVBin to work.
>> > I first installed Pyglet and AVBin using the 1.1.2 pyglet installer, and
>> > when that didn't give me AVBin, I built the newer pyglet revision from
>> SVN,
>> > and tried manually installing avbin.dll in both the folder with my
>> python
>> > script, and in C:\Windows\System32.
>> > None of these did the trick - I still get the "AVBin is required to
>> decode
>> > compressed media" error. Anything special I need to do?
>>
>> Either of these should work, assuming you are using a 32-bit Python.
>
>
> Ja, stock python 2.6 x86. All other aspects of pyglet appear to be working
> fine.
>
> Try importing pyglet.media.avbin manually for a more useful traceback.
>>
>
> That gives me the similarly useful 'ImportError: Library "avbin" not
> found'.
> Where does the installer put avbin.dll? I can't seem to find it anywhere,
> apart form the copy I installed in C:\Windows\System32\.
>

Hmm, never mind - a couple of restarts later and it is finding the manual
install - must be some Vista goodness.

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to