On Sat, Feb 28, 2009 at 7:31 PM, Tristam MacDonald <[email protected]>wrote:
> On Sat, Feb 28, 2009 at 4:58 PM, Alex Holkner <[email protected]>wrote: >> >> On Sun, Mar 1, 2009 at 7:38 AM, Tristam MacDonald <[email protected]> >> wrote: >> > I am trying to build my udevgames entry for Windows (Vista x64), and I >> can't >> > for the life of me get AVBin to work. >> > I first installed Pyglet and AVBin using the 1.1.2 pyglet installer, and >> > when that didn't give me AVBin, I built the newer pyglet revision from >> SVN, >> > and tried manually installing avbin.dll in both the folder with my >> python >> > script, and in C:\Windows\System32. >> > None of these did the trick - I still get the "AVBin is required to >> decode >> > compressed media" error. Anything special I need to do? >> >> Either of these should work, assuming you are using a 32-bit Python. > > > Ja, stock python 2.6 x86. All other aspects of pyglet appear to be working > fine. > > Try importing pyglet.media.avbin manually for a more useful traceback. >> > > That gives me the similarly useful 'ImportError: Library "avbin" not > found'. > Where does the installer put avbin.dll? I can't seem to find it anywhere, > apart form the copy I installed in C:\Windows\System32\. > Hmm, never mind - a couple of restarts later and it is finding the manual install - must be some Vista goodness. -- Tristam MacDonald http://swiftcoder.wordpress.com/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
