I am trying to render at a (relatively) fixed frame-rate, using the standard
app-loop and a scheduled update function ever 1/30.0 seconds.
However, I am also tracking mouse motion for the user interaction, and it
seems that every time a mouse event occurs, pyglet attempts to redraw the
screen. Is there any way to disable this behaviour? It ends up pushing my
frame rate too high, which results in a very choppy experience.

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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