I am trying to render at a (relatively) fixed frame-rate, using the standard app-loop and a scheduled update function ever 1/30.0 seconds. However, I am also tracking mouse motion for the user interaction, and it seems that every time a mouse event occurs, pyglet attempts to redraw the screen. Is there any way to disable this behaviour? It ends up pushing my frame rate too high, which results in a very choppy experience.
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