On Sun, Apr 26, 2009 at 10:54 AM, Tristam MacDonald <[email protected]> wrote: > I am trying to render at a (relatively) fixed frame-rate, using the standard > app-loop and a scheduled update function ever 1/30.0 seconds. > However, I am also tracking mouse motion for the user interaction, and it > seems that every time a mouse event occurs, pyglet attempts to redraw the > screen. Is there any way to disable this behaviour? It ends up pushing my > frame rate too high, which results in a very choppy experience. > > -- > Tristam MacDonald > http://swiftcoder.wordpress.com/ > > > >
Also, if you're using 1.1 beta 2 or above, you can use the window's 'invalid' attribute. Setting it to False in your mouse event and then to True in your update function will do what you want, I think (but I haven't tested this, YMMV). Colin --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
