Uoa! I'll try blitting the background, although that surprises me! : )

I still don't understand how can you draw opengl primitives and
sprites in the same batch :m When I'm working with opengl primitives,
I create a vertex array an then I draw it all using GL_TRIANGLE. I
just don't get how could I add those primitives to, say, the same
batch as the player's sprite. I would like to try that!
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