On Thu, May 14, 2009 at 6:28 PM, Alex Holkner <[email protected]>wrote:

>
> Definitely infeasible. Besides the sandbox security issue you
> mentioned, python doesn't support multiple interpreters within the
> same process.


While the core CPython is not suitable for sandboxing, etc. there are a few
varianst which might work, such as TinyPy (http://www.tinypy.org/), which is
small, sandboxable, and threadable.

There's no way currently to run pyglet in jython, because there's no
> ctypes. Even if it were added, browser sandboxing would prevent it
> from doing the things pyglet needs (access to the os).


Pyglet itself would certainly be unsuitable, and ctypes isn't feasible. The
best idea would probably be to build a browser plugin in C/C++, which
provides an OpenGL context and embeds a TinyPy/similar interpreter.

The best approach I can think of is to use a tool such as pyjamas to
> convert python code to javascript/actionscript, and provide a pyglet-
> like api for either flash or HTML canvas.
>

That doesn't really support 3D though - I envision something more like the
Unity (http://unity3d.com/) web plugin, but with a Python interpreter rather
than Unity's Mono interpreter.

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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