On Fri, Jun 05, 2009 at 07:43:12PM -0400, Tristam MacDonald wrote:
> On Fri, Jun 5, 2009 at 7:15 PM, Harry Tormey <[email protected]> wrote:
> 
> >
> > Hi All,
> > I am trying to create a magnify effect with fonts in pyglet.
> > I want to move me mouse over a letter and have it scale up.
> >
> >
> > font            = pyglet.font.load('Times New Roman', 16)
> > letters         = font.get_glyphs("alice")
> >
> > I want to apply a scaling effect to a given letter, glscale
> > causes artifacts in the letter texture which is not good.
> >
> > #glscale letter while iterating through and drawing
> > #letter[0].draw()
> >
> > One way I could do this would be to create multiple copies of
> > the word I want to apply the effect to at different scales. I am
> > lookin for a nicer solution than this. Any suggestions?
> >
> 
> Bitmap fonts just don't scale nicely, so you either need to load the fonts
> at multiple resolutions, or implement a new font renderer based on something
> like Valves' distance-field rendering (an example of the rendering technique
> exists in pyglet/experimental).
> 


What is the name of that specific example? Thanks Tristam.

 
> Tristam MacDonald
> http://swiftcoder.wordpress.com/
> 
> > 

-- 
Harry Tormey
Co Founder P2P Research
http://p2presearch.com
Founder PyGameSF
http://pygamesf.org
Software Engineer Digidesign
http://digidesign.com

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