Hi,

I (and several others) have been trying to get to the bottom of why I
appear to be having a strange rendering problem.

I am altering the modelview matrix using glulookat so I can control
the view with a camera. However when I move the camera it causes the
sprites on the screen to "flicker". This seems to be down to a
floating point issue but I am baffled as to why.

I am using Pyglet 1.1.3 with Python 2.6
The source code for the problem is: http://gamedev.pastebin.com/m2234dbcc

The sample image I am using (with a bit of tweaking to the resources
and file load you can use): http://i41.tinypic.com/2lueur9.png

I would very much appreciate any help for this as it's been baffling
me.

Many thanks

Gachuk

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