Hi, I (and several others) have been trying to get to the bottom of why I appear to be having a strange rendering problem.
I am altering the modelview matrix using glulookat so I can control the view with a camera. However when I move the camera it causes the sprites on the screen to "flicker". This seems to be down to a floating point issue but I am baffled as to why. I am using Pyglet 1.1.3 with Python 2.6 The source code for the problem is: http://gamedev.pastebin.com/m2234dbcc The sample image I am using (with a bit of tweaking to the resources and file load you can use): http://i41.tinypic.com/2lueur9.png I would very much appreciate any help for this as it's been baffling me. Many thanks Gachuk --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
