On Jun 21, 9:32 am, Steve Johnson <[email protected]> wrote:
> And here, I believe, is your culprit, in Dialog.on_mouse_drag():
>     def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
>         ...
> The dx and dy variables are floats, casting x and y as floats as well
> for that operation.

That's truly odd - normally dx and dy are ints, it must be
implementation specific!  I'm going to need to watch that.

I'll add some more bulletproofing - at least this is easy to force
just by adding a typecast to float for dx and dy. :)  Expect a 5.6.2
later today!

> Now I'm noticing another bug, which you can see in the screenshots at
> the link below. (Look at the background of the dialogs.)

That's actually just the window style, they're intended to have 25% of
their background shaded, but I'll change the theme style away from
that because it's causing confusion rather than looking artistic. :)
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