Hi, Im wondering how to scale all renderings twice its size in pyglet. I basically want to allow the user to be able to scale the window/pixels up to twice the original. The original window size may be 320x240. Scaled twice the pyglet window would be 640x480, and the pixels twice as large now.
Must i use an opengl FBO? Thank you, -Lenny --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
